Zbra Survivorz
Controls
Mouse+Keyboard | Controller (xbox) | |
Move | | (left joystick) |
Aim | (mouse cursor) | (right joystick) |
Shoot | (left button) | |
Equip | ||
Dash | (space) |
Coming soon
- player level mechanics
- random/procedural environment generation
- "power mode" (player move faster + hit harder during a short amount of time when catching a special item)
- explosives
- change player stats on lvl up
- menu to show current stats (player and equipped gun)
Known issues
- mouse cannot be used to aim if a controller is connected
- flamethrower sound is buggy (sound is played each time a flame is thrown, leading to clipping sounds)
- ennemies have a tendency to "stick" to player once they have collided with it
Status | Prototype |
Platforms | HTML5 |
Author | Micmacmec |
Genre | Shooter, Action, Survival |
Made with | Godot |
Tags | 2D, Pixel Art |
Code license | GNU General Public License v3.0 (GPL) |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Links | Source code |
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